Character Creation Rules
Every character should be at least proficient in both combat and social skills. This campaign involves a great deal of political intrigue. If you build a combat monster with low charisma and/or no ranks in anything but intimidate you will have only yourself to blame when you’re useless for half the campaign!
ALL CHARACTERS ARE SUBJECT TO DM APPROVAL
Abilities are generated with standard 15 point buy. Start at 1st level, max HP at first level.
Allowed Sourcebooks are:
Pathfinder Core Rulebook
Oriental Adventures 3.0
Sengoku: Revised Edition (mostly for fluff/gear).
Shaman = Shinto Priest
Cleric = Buddhist Monk.
Samurai do not start with Daisho, but instead one (1) masterwork “Tachi” and a bow. (Tachi is the same thing as Katana but with minor appearance differences for fluff)
Katana/Tachi are not masterwork by default, do not require exotic weapons proficiency to wield one-handed.
Longbows can be used on horseback.
I won’t be picky about gear re: time period but I will require that you only use Japanese gear (so no Chinese weapons, Arab/Indian armor, etc…). I will recommend items for the time period to add to the fluff but you are NOT required to use these items and ONLY these items. These items are as follows: naginata, “tachi,” testubo (greatclub), longbow, and nagamaki.
Only rogue/ninja/shinobi are proficient with the following: Kusarigama, chijiriki, kawanaga, and shuriken.